Game class abstract
This object represents a game. Use BotFather to create and edit games, their short names will act as unique identifiers.
- Annotations
-
- @freezed
Constructors
-
Game.new({@JsonKey(name: 'title') required String title, @JsonKey(name: 'description') required String description, @JsonKey(name: 'photo') required List<
PhotoSize> photo, @JsonKey(name: 'text') String? text, @JsonKey(name: 'text_entities') List<MessageEntity> ? textEntities, @JsonKey(name: 'animation') Animation? animation}) -
Constructs a Game object.
constfactory
-
Game.fromJson(Map<
String, dynamic> json) -
Creates a Game object from JSON object.
factory
Properties
- animation → Animation?
-
Optional. Animation that will be displayed in the game message in chats.
no setterinherited
-
copyWith
→ $GameCopyWith<
Game> -
Create a copy of Game
with the given fields replaced by the non-null parameter values.
no setterinherited
- description → String
-
Description of the game
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
-
photo
→ List<
PhotoSize> -
Photo that will be displayed in the game message in chats.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- text → String?
-
Optional. Brief description of the game or high scores included in the game message.
no setterinherited
-
textEntities
→ List<
MessageEntity> ? -
Optional. Special entities that appear in text, such as usernames, URLs, bot commands, etc.
no setterinherited
- title → String
-
Title of the game
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
Serializes this Game to a JSON map.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited