CommandBuffer class
Constructors
Properties
Methods
-
addComponent(
EntityID e, Component c) → void -
addComponents(
EntityID e, List< Component> c) → void -
clear(
) → void -
createEntities(
List< List< entities) → voidComponent> > -
createEntityWith(
List< Component> c) → void -
flush(
World world) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
removeComponent(
EntityID e, Type type) → void -
removeComponents(
EntityID e, List< Type> c) → void -
removeEntity(
EntityID e) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited