InputMessageForwarded class

Implemented types

Constructors

InputMessageForwarded({int fromChatId, int messageId, bool inGameShare, bool sendCopy, bool removeCaption})
A forwarded message. fromChatId Identifier for the chat this forwarded message came from . messageId Identifier of the message to forward. inGameShare True, if a game message should be shared within a launched game; applies only to game messages. sendCopy True, if content of the message needs to be copied without a link to the original message. Always true if the message is forwarded to a secret chat. removeCaption True, if media caption of the message copy needs to be removed. Ignored if send_copy is false
InputMessageForwarded.fromJson(Map<String, dynamic> json)
Parse from a json

Properties

fromChatId int
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
inGameShare bool
read / write
messageId int
read / write
removeCaption bool
read / write
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
sendCopy bool
read / write

Methods

getConstructor() String
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toJson() Map<String, dynamic>
override
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited

Constants

CONSTRUCTOR → const String
"inputMessageForwarded"