TapResolver<T> class
Associate data to TapStates.
The only required builder is inactive.
If the other builders are not provided, they will fallback to the most common use case :
Constructors
- TapResolver({required T inactive(), Object? key, T pressed()?, T disabled()?, T hover()?})
-
const
Properties
- disabled → (T Function()?)
-
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- hover → (T Function()?)
-
final
- inactive → T Function()
-
final
- key → Object?
-
The key will serve as the identifier of the equality.
final
- pressed → (T Function()?)
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
resolve(
TapState state) → T -
Resolve the value associated to the given
state
. -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
covariant TapResolver< T> other) → bool -
The equality operator.
override