DataStatePatterns<T> extension

Adds pattern-matching-related methods to DataState.

on

Methods

map<TResult extends Object?>({required TResult idle(DataStateIdle<T> value), required TResult loading(DataStateLoading<T> value), required TResult error(DataStateError<T> value), required TResult success(DataStateSuccess<T> value)}) → TResult

Available on DataState<T>, provided by the DataStatePatterns extension

A switch-like method, using callbacks.
mapOrNull<TResult extends Object?>({TResult? idle(DataStateIdle<T> value)?, TResult? loading(DataStateLoading<T> value)?, TResult? error(DataStateError<T> value)?, TResult? success(DataStateSuccess<T> value)?}) → TResult?

Available on DataState<T>, provided by the DataStatePatterns extension

A variant of map that fallback to returning null.
maybeMap<TResult extends Object?>({TResult idle(DataStateIdle<T> value)?, TResult loading(DataStateLoading<T> value)?, TResult error(DataStateError<T> value)?, TResult success(DataStateSuccess<T> value)?, required TResult orElse()}) → TResult

Available on DataState<T>, provided by the DataStatePatterns extension

A variant of map that fallback to returning orElse.
maybeWhen<TResult extends Object?>({TResult idle()?, TResult loading()?, TResult error(Object error)?, TResult success(T? value)?, required TResult orElse()}) → TResult

Available on DataState<T>, provided by the DataStatePatterns extension

A variant of when that fallback to an orElse callback.
when<TResult extends Object?>({required TResult idle(), required TResult loading(), required TResult error(Object error), required TResult success(T? value)}) → TResult

Available on DataState<T>, provided by the DataStatePatterns extension

A switch-like method, using callbacks.
whenOrNull<TResult extends Object?>({TResult? idle()?, TResult? loading()?, TResult? error(Object error)?, TResult? success(T? value)?}) → TResult?

Available on DataState<T>, provided by the DataStatePatterns extension

A variant of when that fallback to returning null