save method
Saves the current state of this Graphics and identifies the saved state with a GraphicsState.
//Creates a new PDF document.
PdfDocument doc = PdfDocument();
//Create PDF graphics for the page
PdfGraphics graphics = doc.pages.add().graphics;
//Save the graphics.
PdfGraphicsState state = graphics.save();
//Set graphics translate transform.
graphics
..translateTransform(100, 100)
..drawString('Hello world!', PdfStandardFont(PdfFontFamily.helvetica, 12),
brush: PdfBrushes.red)
//Restore the graphics.
..restore(state);
//Saves the document.
List<int> bytes = doc.save();
//Dispose the document.
doc.dispose();
Implementation
PdfGraphicsState save() {
final PdfGraphicsState state = PdfGraphicsState._(this, _helper.matrix);
state._brush = _helper._currentBrush;
state._pen = _helper._currentPen;
state._font = _helper._currentFont;
state._colorSpace = colorSpace;
state._characterSpacing = _previousCharacterSpacing!;
state._wordSpacing = _previousWordSpacing!;
state._textScaling = _helper._previousTextScaling!;
state._textRenderingMode = _previousTextRenderingMode!;
_graphicsState.add(state);
if (_isStateSaved) {
_helper.streamWriter!.restoreGraphicsState();
_isStateSaved = false;
}
_helper.streamWriter!.saveGraphicsState();
return state;
}