MapBubbleSettings class

Customizes the appearance of the bubbles.

It is possible to customize the radius, color, opacity and stroke of the bubbles.

late List<Model> _data;
late MapShapeSource _mapSource;

 @override
 void initState() {
   super.initState();

   _data = <Model>[
    Model('India', 280, "Low"),
    Model('United States of America', 190, "High"),
    Model('Pakistan', 37, "Low"),
   ];

   _mapSource = MapShapeSource.asset(
     "assets/world_map.json",
     shapeDataField: "name",
     dataCount: _data.length,
     primaryValueMapper: (int index) {
       return _data[index].country;
     },
     bubbleSizeMapper: (int index) {
       return _data[index].count;
     },
   );
 }

 @override
 Widget build(BuildContext context) {
   return SfMaps(
     layers: [
       MapShapeLayer(
         source: _mapSource,
         bubbleSettings: MapBubbleSettings(maxRadius: 10, minRadius: 2),
       )
     ],
   );
 }

class Model {
 const Model(this.country, this.count, this.storage);

 final String country;
 final double count;
 final String storage;
}
Inheritance
Annotations

Constructors

MapBubbleSettings({double minRadius = 10.0, double maxRadius = 50.0, Color? color, double? strokeWidth, Color? strokeColor})
Creates a MapBubbleSettings.
const

Properties

color Color?
Default color of the bubbles.
final
hashCode int
The hash code for this object.
no setteroverride
maxRadius double
Maximum radius of the bubble.
final
minRadius double
Minimum radius of the bubble.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
strokeColor Color?
Stroke color of the bubbles.
final
strokeWidth double?
Stroke width of the bubbles.
final

Methods

copyWith({double? minRadius, double? maxRadius, Color? color, double? strokeWidth, Color? strokeColor}) MapBubbleSettings
Creates a copy of this class but with the given fields replaced with the new values.
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
override