TailStyle class

Style for drawing pointer's tail.

Widget build(BuildContext context) {
   return Container(
       child: SfRadialGauge(
         axes:<RadialAxis>[RadialAxis
         ( pointers: <GaugePointer>[
            NeedlePointer( value: 20, tailStyle:
                TailStyle(width: 5, lengthFactor: 0.2)
          )])]
       ));
}
Annotations

Constructors

TailStyle({Color? color, double width = 0, double length = 0, double borderWidth = 0, LinearGradient? gradient, GaugeSizeUnit lengthUnit = GaugeSizeUnit.factor, Color? borderColor})
Creates the tail style with default or required properties.
const

Properties

borderColor Color?
Specifies the border color of tail.
final
borderWidth double
Specifies the border width of tail.
final
color Color?
Specifies the color of the tail.
final
gradient LinearGradient?
A gradient to use when filling the needle tail.
final
hashCode int
The hash code for this object.
no setteroverride
length double
Adjusts the tail length from center.
final
lengthUnit GaugeSizeUnit
Calculates the pointer tail length either in logical pixel or radius factor.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
width double
Specifies the width of the tail.
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
override