isAxisInversed property

bool isAxisInversed

Gets and sets the isAxisInversed assigned to RenderLinearPointerBase.

Implementation

bool get isAxisInversed => _isAxisInversed;
void isAxisInversed=(bool value)

Implementation

set isAxisInversed(bool value) {
  if (value == _isAxisInversed) {
    return;
  }

  _isAxisInversed = value;
  markNeedsLayout();
}