elevation property

double elevation
final

Elevation of the pointer.

The pointer can be elevated by rendering with the shadow behind it. By default, Colors.black is used as shadow color. This property controls the size of the shadow.

Defaults to 0

Widget build(BuildContext context) {
   return Container(
       child: SfRadialGauge(
         axes:<RadialAxis>[RadialAxis(
            pointers: <GaugePointer>[MarkerPointer(value: 50,
            enableDragging: true,
            borderColor: Colors.red, elevation : 2)],
           )]
       ));
}

Implementation

final double elevation;