TailStyle class
Style for drawing pointer's tail.
Widget build(BuildContext context) {
return Container(
child: SfRadialGauge(
axes:<RadialAxis>[RadialAxis
( pointers: <GaugePointer>[
NeedlePointer( value: 20, tailStyle:
TailStyle(width: 5, lengthFactor: 0.2)
)])]
));
}
- Annotations
Constructors
- TailStyle({Color? color, double width = 0, double length = 0, double borderWidth = 0, LinearGradient? gradient, GaugeSizeUnit lengthUnit = GaugeSizeUnit.factor, Color? borderColor})
-
Creates the tail style with default or required properties.
const
Properties
- borderColor → Color?
-
Specifies the border color of tail.
final
- borderWidth → double
-
Specifies the border width of tail.
final
- color → Color?
-
Specifies the color of the tail.
final
- gradient → LinearGradient?
-
A gradient to use when filling the needle tail.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- length → double
-
Adjusts the tail length from center.
final
- lengthUnit → GaugeSizeUnit
-
Calculates the pointer tail length either in logical pixel or
radius factor.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- width → double
-
Specifies the width of the tail.
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override