value property
Specifies the value to the pointer.
Changing the pointer value will cause the pointer to animate to the new value.
Defaults to 0
.
Widget build(BuildContext context) {
return Container(
child: SfRadialGauge(
axes:<RadialAxis>[RadialAxis(
pointers: <GaugePointer>[RangePointer(value: 50,
)],
)]
));
}
Implementation
@override
final double value;