animationType property

  1. @override
LinearAnimationType animationType
final

Specifies the animation type of shape pointers.

Defaults to LinearAnimationType.ease.

This snippet shows how to set animation type of shape pointers.


SfLinearGauge (
markerPointers: [
LinearShapePointer(
value: 20,
enableAnimation: true,
animationType: LinearAnimationType.linear
 )])

Implementation

@override
final LinearAnimationType animationType;