MarkerSettings class
Customizes the markers.
Markers are used to provide information about the exact point location. You can add a shape to adorn each data point. Markers can be enabled by using the isVisible property of MarkerSettings.
Provides the options of color, border width, border color and shape of the marker to customize the appearance.
- Implementers
- Annotations
Constructors
-
MarkerSettings({bool isVisible = false, Color? color, DataMarkerType shape = DataMarkerType.circle, double height = 8.0, double width = 8.0, Color? borderColor, double borderWidth = 2.0, ImageProvider<
Object> ? image}) -
Creating an argument constructor of MarkerSettings class.
const
Properties
- borderColor → Color?
-
Border color of the marker.
final
- borderWidth → double
-
Border width of the marker.
final
- color → Color?
-
Color of the marker shape.
final
- hashCode → int
-
The hash code for this object.
no setteroverride
- height → double
-
Height of the marker shape.
final
-
image
→ ImageProvider<
Object> ? -
Image to be used as marker.
final
- isVisible → bool
-
Toggles the visibility of the marker.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shape → DataMarkerType
-
Shape of the marker.
final
- width → double
-
Width of the marker shape.
final
Methods
-
copyWith(
{bool? isVisible, Color? color, DataMarkerType? shape, double? height, double? width, Color? borderColor, double? borderWidth, ImageProvider< Object> ? image}) → MarkerSettings -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override