StructuredState<TState, TEvent> class
Structured state management pattern (Bloc-like but simpler) Provides opinionated structure for state management
Constructors
-
StructuredState({required TState state, TEvent? lastEvent, DateTime? timestamp, List<
TEvent> ? eventHistory})
Properties
-
eventHistory
→ List<
TEvent> -
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- lastEvent → TEvent?
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- state → TState
-
final
- timestamp → DateTime
-
final
Methods
-
copyWith(
{TState? state, TEvent? lastEvent, DateTime? timestamp, List< TEvent> ? eventHistory}) → StructuredState<TState, TEvent> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited