DifficultyLevel enum

Represents the difficulty level of a Sudoku game.

Each difficulty level corresponds to a different number of cells removed from the complete puzzle.

Inheritance
Available extensions

Values

easy → const DifficultyLevel

Easy difficulty - 30-35 cells removed.

medium → const DifficultyLevel

Medium difficulty - 40-45 cells removed.

hard → const DifficultyLevel

Hard difficulty - 50-55 cells removed.

Properties

cellsToRemove int
Returns the number of cells to remove for this difficulty level.
no setter
displayName String
Returns a human-readable name for this difficulty level.
no setter
hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
name String

Available on Enum, provided by the EnumName extension

The name of the enum value.
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<DifficultyLevel>
A constant List of the values in this enum, in order of their declaration.