BasePage class

基础页面壳体,统一封装页面的返回拦截、滚动控制与 EasyRefresh 集成逻辑。

Inheritance

Constructors

BasePage({Key? key, required Widget child, String? lightBackgroundAsset, String? darkBackgroundAsset, PreferredSizeWidget? appBar, Widget? floatingActionButton, FloatingActionButtonLocation? floatingActionButtonLocation, Widget? bottomNavigationBar, Widget? bottomSheet, Widget? drawer, Widget? endDrawer, Color? backgroundColor, bool? resizeToAvoidBottomInset, bool extendBody = false, bool extendBodyBehindAppBar = false, bool useSafeArea = true, EdgeInsetsGeometry? contentPadding, bool fillChildMaxHeight = false, bool disableScroll = false, ScrollController? scrollController, ScrollPhysics? scrollPhysics, bool enableAutoScrollPhysics = true, bool canPop = true, FutureOr<bool> onWillPop()?, EasyRefreshConfig? easyRefreshConfig})
const

Properties

appBar → PreferredSizeWidget?
自定义 AppBar。
final
backgroundColor → Color?
页面背景色。
final
bottomNavigationBar → Widget?
底部导航栏。
final
bottomSheet → Widget?
底部弹出层。
final
canPop → bool
是否允许直接返回。
final
child → Widget
页面主体内容。
final
contentPadding → EdgeInsetsGeometry?
页面内容的统一内边距。
final
darkBackgroundAsset → String?
深色主题下使用的背景图片资源(assets 路径)。
final
disableScroll → bool
是否禁用内置的页面侧滚动(即不套一层 SingleChildScrollView)。
final
drawer → Widget?
左侧抽屉。
final
easyRefreshConfig → EasyRefreshConfig?
EasyRefresh 配置,不传则不会启用下拉刷新。
final
enableAutoScrollPhysics → bool
是否根据内容高度自动禁用滚动。
final
endDrawer → Widget?
右侧抽屉。
final
extendBody → bool
是否扩展至底部区域。
final
extendBodyBehindAppBar → bool
是否让内容延伸到 AppBar 之下。
final
fillChildMaxHeight → bool
是否强制子组件在高度方向撑满可用区域(精确等于可用高度)。
final
floatingActionButton → Widget?
悬浮按钮。
final
floatingActionButtonLocation → FloatingActionButtonLocation?
悬浮按钮位置
final
hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
lightBackgroundAsset → String?
浅色主题下使用的背景图片资源(assets 路径)。
final
onWillPop → FutureOr<bool> Function()?
返回拦截回调,返回 true 表示允许退出。
final
resizeToAvoidBottomInset → bool?
是否在键盘弹起时自动调整布局。
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
scrollController → ScrollController?
外部自定义的 ScrollController。
final
scrollPhysics → ScrollPhysics?
外部自定义的滚动物理。
final
useSafeArea → bool
是否自动包裹 SafeArea。
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<BasePage>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited