StompConfig class

Constructors

StompConfig({required String url, Duration reconnectDelay = const Duration(seconds: 5), Duration heartbeatIncoming = const Duration(seconds: 5), Duration heartbeatOutgoing = const Duration(seconds: 5), Duration connectionTimeout = const Duration(), Map<String, String>? stompConnectHeaders, Map<String, dynamic>? webSocketConnectHeaders, StompBeforeConnectCallback beforeConnect = _noOpFuture, StompFrameCallback onConnect = _noOp, StompFrameCallback onStompError = _noOp, StompFrameCallback onDisconnect = _noOp, StompFrameCallback onUnhandledFrame = _noOp, StompFrameCallback onUnhandledMessage = _noOp, StompFrameCallback onUnhandledReceipt = _noOp, StompWebSocketErrorCallback onWebSocketError = _noOp, StompWebSocketDoneCallback onWebSocketDone = _noOp, StompDebugCallback onDebugMessage = _noOp, bool useSockJS = false})
const
StompConfig.SockJS({required String url, Duration reconnectDelay = const Duration(seconds: 5), Duration heartbeatIncoming = const Duration(seconds: 5), Duration heartbeatOutgoing = const Duration(seconds: 5), Duration connectionTimeout = const Duration(), Map<String, String>? stompConnectHeaders, Map<String, dynamic>? webSocketConnectHeaders, StompBeforeConnectCallback beforeConnect = _noOpFuture, StompFrameCallback onConnect = _noOp, StompFrameCallback onStompError = _noOp, StompFrameCallback onDisconnect = _noOp, StompFrameCallback onUnhandledFrame = _noOp, StompFrameCallback onUnhandledMessage = _noOp, StompFrameCallback onUnhandledReceipt = _noOp, StompWebSocketErrorCallback onWebSocketError = _noOp, StompWebSocketDoneCallback onWebSocketDone = _noOp, StompDebugCallback onDebugMessage = _noOp})

Properties

beforeConnect StompBeforeConnectCallback
Asynchronous function to be executed before we connect the socket
final
connectionTimeout Duration
Connection timeout. If specified the connection will will be dropped after the timeout and depending on the reconnectDelay it will try again
final
hashCode int
The hash code for this object.
no setterinherited
heartbeatIncoming Duration
Time between incoming heartbeats Set to a duration with 0 milliseconds to not receive any heartbeats
final
heartbeatOutgoing Duration
Time between outgoing heartbeats Set to a duration with 0 milliseconds to not send any heartbeats
final
onConnect StompFrameCallback
Callback for when STOMP has successfully connected
final
onDebugMessage StompDebugCallback
Callback for debug messages
final
onDisconnect StompFrameCallback
Callback for when STOMP has disconnected
final
onStompError StompFrameCallback
Callback for any errors encountered with STOMP
final
onUnhandledFrame StompFrameCallback
Error callback for unhandled STOMP frames
final
onUnhandledMessage StompFrameCallback
Error callback for unhandled messages inside a frame
final
onUnhandledReceipt StompFrameCallback
Error callback for unhandled message receipts
final
onWebSocketDone StompWebSocketDoneCallback
Callback when the underlying WebSocket connection is done/closed
final
onWebSocketError StompWebSocketErrorCallback
Error callback for any errors with the underlying WebSocket
final
reconnectDelay Duration
Time between reconnect attempts Set to a duration with 0 milliseconds if you don't want to reconnect automatically
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
stompConnectHeaders Map<String, String>?
Optional Headers to be passed when connecting to STOMP
final
url String
The url of the WebSocket to connect to
final
useSockJS bool
Whether to use SockJS
final
webSocketConnectHeaders Map<String, dynamic>?
Optional Headers to be passed when connecting to WebSocket
final

Methods

copyWith({String? url, Duration? reconnectDelay, Duration? heartbeatIncoming, Duration? heartbeatOutgoing, Duration? connectionTimeout, bool? useSockJS, Map<String, String>? stompConnectHeaders, Map<String, dynamic>? webSocketConnectHeaders, StompBeforeConnectCallback? beforeConnect, StompFrameCallback? onConnect, StompFrameCallback? onStompError, StompFrameCallback? onDisconnect, StompFrameCallback? onUnhandledFrame, StompFrameCallback? onUnhandledMessage, StompFrameCallback? onUnhandledReceipt, StompWebSocketErrorCallback? onWebSocketError, StompWebSocketDoneCallback? onWebSocketDone, StompDebugCallback? onDebugMessage}) StompConfig
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited