InjectedPageTabImp class
- Inheritance
-
- Object
- ReactiveModel<
int> - ReactiveModelImp<
int> - InjectedPageTabImp
- Mixed-in types
- Available extensions
Constructors
Properties
- autoDisposeWhenNotUsed → bool
-
finalinherited
- completer ↔ Completer?
-
getter/setter pairinherited
- connectionState → ConnectionState
-
no setterinherited
- creator → Object? Function()
-
finalinherited
- curve → Curve
-
The curve the page/tab animation transition takes.
final
- customStatus ↔ Object?
-
Custom status of the state. Set manually to mark the state with a particular
tag to be used in your logic.
getter/setter pairinherited
- duration → Duration
-
The duration the page/tab transition takes.
final
- error → dynamic
-
The error
no setterinherited
- hasData → bool
-
The state is mutated successfully.
no setterinherited
- hasError → bool
-
The stats has error
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasObservers → bool
-
Whether the state has listeners or not
no setterinherited
- index ↔ int
-
The index of the currently selected tab.
getter/setter pairinherited
- indexIsChanging → bool
-
True while we're animating from previousIndex to index as a consequence of calling animateTo.
no setterinherited
- initialIndex ↔ int
-
The initial index the app start with.
getter/setter pair
-
initialSnapState
→ SnapState<
int> -
no setterinherited
- initialState ↔ int?
-
getter/setter pairinherited
- isDone → bool
-
The state is mutated using a stream and the stream is done.
no setterinherited
- isIdle → bool
-
The state is initialized and never mutated.
no setterinherited
- isInitialized ↔ bool
-
getter/setter pairinherited
- isStateInitialized → bool
-
no setterinherited
- isWaiting → bool
-
The state is waiting for and asynchronous task to end.
no setterinherited
- isWaitingToInitialize ↔ bool
-
getter/setter pairinherited
- keepPage → bool
-
ONLY for PageView
final
- length ↔ int
-
The total number of tabs.
getter/setter pairoverride
- mockableCreator → Object? Function()
-
no setterinherited
- observerLength → int
-
no setterinherited
-
oldSnapState
→ SnapState<
int> ? -
no setterinherited
- pageController → PageController
-
Get the associated PageController
no setteroverride
- previousIndex → int
-
The index of the previously selected tab.
no setterinherited
- rebuild → _Rebuild
-
Available on InjectedTabPageView, provided by the InjectedTabPageViewX extension
listen to InjectedTabPageViewno setter - removeFromReactiveModel ↔ VoidCallback?
-
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
snapState
→ SnapState<
int> -
A snap representation of the state
no setterinherited
-
snapValue
↔ SnapState<
int> -
getter/setter pairinherited
- state ↔ int
-
The current state
getter/setter pairinherited
-
stateAsync
↔ Future<
int> -
The current Async state
getter/setter pairinherited
-
stateInterceptorGlobal
→ StateInterceptor<
int> ? -
finalinherited
- subscription ↔ StreamSubscription?
-
It is not null if the state is waiting for a Future or is subscribed to a
Stream
getter/setter pairinherited
- tabController → TabController
-
Get the associated TabController
no setterinherited
- viewportFraction → double
-
ONLY for PageView
final
Methods
-
addCleaner(
VoidCallback listener) → VoidCallback -
Add a callback to be executed when the state is disposed of.
inherited
-
addObserver(
{required ObserveReactiveModel listener, bool shouldAutoClean = false, bool isSideEffects = true}) → VoidCallback -
Add observer to this state.
inherited
-
animateTo(
int value, {Duration duration = kTabScrollDuration, Curve curve = Curves.ease}) → void -
Immediately sets index and previousIndex and then plays the animation
from its current value to index.
inherited
-
cleanState(
) → void -
Clean the state
inherited
-
dispose(
) → void -
Dispose the state
override
-
disposeIfNotUsed(
) → void -
Dispose the state if it has no listener
inherited
-
initialize(
) → void -
inherited
-
initializer(
[TickerProvider? ticker]) → void -
initializeState(
) → FutureOr< int?> -
Initialize the state
inherited
-
interceptState(
SnapState< int> snap, StateInterceptor<int> ? stateInterceptor) → SnapState<int> ? -
inherited
-
middleSetCreator(
StateStatus status, Object? result) → void -
inherited
-
middleSetState(
StateStatus status, Object? result, {SideEffects< int> ? sideEffects, StateInterceptor<int> ? stateInterceptor, bool shouldOverrideDefaultSideEffects(SnapState<int> )?}) → dynamic -
inherited
-
nextView(
) → Future< void> -
Animates the controlled pages/tabs to the next page/tab.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
notify(
{SnapState< int> ? nextSnap, SideEffects<int> ? sideEffects, bool shouldOverrideDefaultSideEffects(SnapState<int> )?, StateInterceptor<int> ? stateInterceptor}) → bool -
Notify observers
inherited
-
onAll<
R> ({R onIdle()?, required R onWaiting()?, required R onError(dynamic error, VoidCallback refreshError)?, required R onData(int data)}) → R -
Listen to the injected Model and rebuild when it emits a notification.
inherited
-
onOrElse<
R> ({R onIdle()?, R onWaiting()?, R onError(dynamic error, VoidCallback refreshError)?, R onData(int data)?, required R orElse(int data)}) → R -
Listen to the injected Model and rebuild when it emits a notification.
inherited
-
onStateInitialized(
) → void -
inherited
-
previousView(
) → Future< void> -
Animates the controlled pages/tabs to the previous page/tab.
inherited
-
rebuildState(
) → void -
inherited
-
refresh(
) → Future< int?> -
Refresh the Injected state. Refreshing the state means reinitialize
it and reinvoke its creation function and notify its listeners.
inherited
-
resetDefaultState(
) → void -
inherited
-
setState(
Object? mutator(int s), {SideEffects< int> ? sideEffects, StateInterceptor<int> ? stateInterceptor, bool shouldOverrideDefaultSideEffects(SnapState<int> snap)?, int debounceDelay = 0, int throttleDelay = 0}) → Future<int?> -
Mutate the state of the model and notify observers.
inherited
-
setStateNullable(
Object? mutator(int? s), {required void middleSetState(StateStatus, dynamic result), required StackTrace? stackTrace}) → FutureOr< int?> -
inherited
-
setToHasData(
dynamic data, {SideEffects< int> ? sideEffects, bool shouldOverrideDefaultSideEffects(SnapState<int> )?, StateInterceptor<int> ? stateInterceptor}) → void -
Set the state to the data status
inherited
-
setToHasError(
dynamic error, {StackTrace? stackTrace, VoidCallback? refresher, SideEffects< int> ? sideEffects, bool shouldOverrideDefaultSideEffects(SnapState<int> )?, StateInterceptor<int> ? stateInterceptor}) → void -
Set the state to the error status
inherited
-
setToIsIdle(
[Object? data]) → void -
Set the state to the idle status
inherited
-
setToIsWaiting(
{SideEffects< int> ? sideEffects, bool shouldOverrideDefaultSideEffects(SnapState<int> )?, StateInterceptor<int> ? stateInterceptor}) → void -
Set the state to the waiting status
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
whenConnectionState<
R> ({R onIdle()?, required R onWaiting()?, required R onError(dynamic error)?, required R onData(int data)}) → R -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited