InjectedScrollingImp class
Implementation of InjectedScrolling
- Inheritance
-
- Object
- ReactiveModel<
double> - ReactiveModelImp<
double> - InjectedScrollingImp
- Mixed-in types
- Available extensions
Constructors
- InjectedScrollingImp({double initialScrollOffset = 0.0, bool keepScrollOffset = true, OnScroll? onScroll, int onScrollEndedDelay = 300})
Properties
- autoDisposeWhenNotUsed → bool
-
finalinherited
- completer ↔ Completer?
-
getter/setter pairinherited
- connectionState → ConnectionState
-
no setterinherited
- controller → ScrollController
-
The created ScrollController
no setteroverride
- creator → Object? Function()
-
finalinherited
- customStatus ↔ Object?
-
Custom status of the state. Set manually to mark the state with a particular
tag to be used in your logic.
getter/setter pairinherited
- error → dynamic
-
The error
no setterinherited
- hasData → bool
-
The state is mutated successfully.
no setterinherited
- hasEndedScrolling ↔ bool
-
The scrolling list has just ended scrolling.
getter/setter pairinherited
- hasError → bool
-
The stats has error
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- hasObservers → bool
-
Whether the state has listeners or not
no setterinherited
- hasReachedMaxExtent ↔ bool
-
The scroll list has reached its bottom (the current offset is greater or equal then
maxScrollExtent)
getter/setter pairinherited
- hasReachedMinExtent ↔ bool
-
The scroll list has reached its top (the current offset is less or equal then
minScrollExtent)
getter/setter pairinherited
- hasStartedScrolling ↔ bool
-
This scrolling list has just started scrolling.
getter/setter pairinherited
- hasStartedScrollingForward ↔ bool
-
The scrolling list has just started scrolling in the forward direction.
getter/setter pairinherited
- hasStartedScrollingReverse ↔ bool
-
The scrolling list has just started scrolling in the reverse direction.
getter/setter pairinherited
- initialScrollOffset → double
-
Initial scroll offset
final
-
initialSnapState
→ SnapState<
double> -
no setterinherited
- initialState ↔ double?
-
getter/setter pairinherited
- isDone → bool
-
The state is mutated using a stream and the stream is done.
no setterinherited
- isIdle → bool
-
The state is initialized and never mutated.
no setterinherited
- isInitialized ↔ bool
-
getter/setter pairinherited
- isScrolling ↔ bool
-
Whether the associates Scroll view is scrolling.
getter/setter pairinherited
- isScrollingForward → bool
-
Scrolling is happening in the positive scroll offset direction.
no setterinherited
- isScrollingReverse → bool
-
Scrolling is happening in the negative scroll offset direction.
no setterinherited
- isStateInitialized → bool
-
no setterinherited
- isWaiting → bool
-
The state is waiting for and asynchronous task to end.
no setterinherited
- isWaitingToInitialize ↔ bool
-
getter/setter pairinherited
- keepScrollOffset → bool
-
similar to ScrollController.keepScrollOffset
final
- maxScrollExtent → double
-
The maximum in-range value for
pixels
.no setterinherited - minScrollExtent → double
-
The minimum in-range value for
pixels
.no setterinherited - mockableCreator → Object? Function()
-
no setterinherited
- observerLength → int
-
no setterinherited
- offset → double
-
The current offset
no setterinherited
-
oldSnapState
→ SnapState<
double> ? -
no setterinherited
- onScroll → OnScroll?
-
final
- onScrollEndedDelay → int
-
final
- position → ScrollPosition
-
no setter
- removeFromReactiveModel ↔ VoidCallback?
-
getter/setter pairinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
snapState
→ SnapState<
double> -
A snap representation of the state
no setterinherited
-
snapValue
↔ SnapState<
double> -
getter/setter pairinherited
- state ↔ double
-
the current fraction scroll position. It's between 0 (min) and 1 (max position)
getter/setter pairinherited-getteroverride-setter
-
stateAsync
↔ Future<
double> -
The current Async state
getter/setter pairinherited
-
stateInterceptorGlobal
→ StateInterceptor<
double> ? -
finalinherited
- subscription ↔ StreamSubscription?
-
It is not null if the state is waiting for a Future or is subscribed to a
Stream
getter/setter pairinherited
Methods
-
addCleaner(
VoidCallback listener) → VoidCallback -
Add a callback to be executed when the state is disposed of.
inherited
-
addObserver(
{required ObserveReactiveModel listener, bool shouldAutoClean = false, bool isSideEffects = true}) → VoidCallback -
Add observer to this state.
inherited
-
cleanState(
) → void -
Clean the state
inherited
-
dispose(
) → void -
Dispose the state
override
-
disposeIfNotUsed(
) → void -
Dispose the state if it has no listener
inherited
-
initialize(
) → void -
inherited
-
initializeState(
) → FutureOr< double?> -
Initialize the state
inherited
-
interceptState(
SnapState< double> snap, StateInterceptor<double> ? stateInterceptor) → SnapState<double> ? -
inherited
-
middleSetCreator(
StateStatus status, Object? result) → void -
inherited
-
middleSetState(
StateStatus status, Object? result, {SideEffects< double> ? sideEffects, StateInterceptor<double> ? stateInterceptor, bool shouldOverrideDefaultSideEffects(SnapState<double> )?}) → dynamic -
inherited
-
moveTo(
double to, {Duration? duration, Curve? curve, bool? clamp = true}) → Future< void> -
Calls ScrollPosition.jumpTo if duration is null or Duration.zero,
otherwise ScrollPosition.animateTo is called.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
notify(
{SnapState< double> ? nextSnap, SideEffects<double> ? sideEffects, bool shouldOverrideDefaultSideEffects(SnapState<double> )?, StateInterceptor<double> ? stateInterceptor}) → bool -
Notify observers
inherited
-
onAll<
R> ({R onIdle()?, required R onWaiting()?, required R onError(dynamic error, VoidCallback refreshError)?, required R onData(double data)}) → R -
Listen to the injected Model and rebuild when it emits a notification.
inherited
-
onOrElse<
R> ({R onIdle()?, R onWaiting()?, R onError(dynamic error, VoidCallback refreshError)?, R onData(double data)?, required R orElse(double data)}) → R -
Listen to the injected Model and rebuild when it emits a notification.
inherited
-
onStateInitialized(
) → void -
inherited
-
rebuildState(
) → void -
inherited
-
refresh(
) → Future< double?> -
Refresh the Injected state. Refreshing the state means reinitialize
it and reinvoke its creation function and notify its listeners.
inherited
-
resetDefaultState(
) → void -
inherited
-
setState(
Object? mutator(double s), {SideEffects< double> ? sideEffects, StateInterceptor<double> ? stateInterceptor, bool shouldOverrideDefaultSideEffects(SnapState<double> snap)?, int debounceDelay = 0, int throttleDelay = 0}) → Future<double?> -
Mutate the state of the model and notify observers.
inherited
-
setStateNullable(
Object? mutator(double? s), {required void middleSetState(StateStatus, dynamic result), required StackTrace? stackTrace}) → FutureOr< double?> -
inherited
-
setToHasData(
dynamic data, {SideEffects< double> ? sideEffects, bool shouldOverrideDefaultSideEffects(SnapState<double> )?, StateInterceptor<double> ? stateInterceptor}) → void -
Set the state to the data status
inherited
-
setToHasError(
dynamic error, {StackTrace? stackTrace, VoidCallback? refresher, SideEffects< double> ? sideEffects, bool shouldOverrideDefaultSideEffects(SnapState<double> )?, StateInterceptor<double> ? stateInterceptor}) → void -
Set the state to the error status
inherited
-
setToIsIdle(
[Object? data]) → void -
Set the state to the idle status
inherited
-
setToIsWaiting(
{SideEffects< double> ? sideEffects, bool shouldOverrideDefaultSideEffects(SnapState<double> )?, StateInterceptor<double> ? stateInterceptor}) → void -
Set the state to the waiting status
inherited
-
toString(
) → String -
A string representation of this object.
inherited
-
whenConnectionState<
R> ({R onIdle()?, required R onWaiting()?, required R onError(dynamic error)?, required R onData(double data)}) → R -
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited