SideEffects<T> class
Side effect to be called when the state is initialized, mutated and disposed of
See named constructor SideEffects.onData, SideEffects.onError, SideEffects.onWaiting SideEffects.onAll, and SideEffects.onOrElse
Constructors
-
SideEffects({void initState()?, void dispose()?, void onSetState(SnapState<
T> )?, VoidCallback? onAfterBuild}) - Side effect to be called when the state is initialized, mutated and disposed of
- SideEffects.onAll({required void onWaiting()?, required void onError(dynamic err, VoidCallback refresh)?, required void onData(T data)?, void initState()?, void dispose()?})
-
Handle all possible for state status. Null argument will be ignored.
factory
- SideEffects.onData(void data(T data), {void initState()?, void dispose()?})
-
Side effect to be called when he state is mutated successfully with data
factory
- SideEffects.onError(void onError(dynamic err, VoidCallback refresh), {void initState()?, void dispose()?})
-
Side effect to be called when the state has error.
factory
- SideEffects.onOrElse({void onWaiting()?, void onError(dynamic err, VoidCallback refresh)?, void onData(T data)?, required void orElse(T data), void initState()?, void dispose()?})
-
Handle the three state status with one required fallback callback.
factory
- SideEffects.onWaiting(void onWaiting(), {void initState()?, void dispose()?})
-
Side effect to be called while waiting for the state to resolve
factory
Properties
- dispose → void Function()?
-
Side effect to be called when the state is disposed of,
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- initState → void Function()?
-
Side effect to be called when the state is first initialized
final
- onAfterBuild → void Function([bool? isDisposed])?
-
no setter
-
onSetState
→ void Function(SnapState<
T> )? -
Side effect to be called when the state is mutated
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited