resolveStates method

void resolveStates(
  1. State<T> parent,
  2. Map<String, State<T>> stateMap
)

Populates targetStates from targets.

Implementation

void resolveStates(State<T> parent, Map<String, State<T>> stateMap) {
  source = parent;
  targetStates = [for (var s in targets) stateMap[s]!];
}