statesToEnter property

Iterable<State<T>> statesToEnter

States that require their default initializers as a result of resolving history, in order. States that require onEnter, in order.

Implementation

// Map<State<T>, Transition<T>> get defaultHistoryActions =>
//     _defaultHistoryActions;

/// States that require [onEnter], in order.
Iterable<State<T>> get statesToEnter => _statesToEnter;