Finite State
@param <C> - context
@param <T> - transition
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
evaluate(
C ctx, DateTime now) → T? - Called by machine.tick() to evaluate each transitions
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onEnter(
State< C, T> ? previous, C ctx, DateTime now) → Future<void> - Called after new state entered
-
onExit(
State< C, T> ? next, C ctx, DateTime now) → Future<void> - Called before old state exited
-
onPause(
C ctx, DateTime now) → Future< void> - Called before current state paused
-
onResume(
C ctx, DateTime now) → Future< void> - Called after current state resumed
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited