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stargate package
documentation
fsm.dart
Machine<C extends MachineContext, T extends StateTransition<C>, S extends State<C, T>>
currentState property
currentState property
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currentState
property
S?
get
currentState
Implementation
S? get currentState;
stargate package
documentation
fsm
Machine<C extends MachineContext, T extends StateTransition<C>, S extends State<C, T>>
currentState property
Machine class