A SoundSprite combines multiple audio files into a single audio file.
iOS, Windows Phone and some Android phones have very limited HTML5 audio support. They only support playing single file at a time and loading in new files requires user interaction and has a big latency. To overcome this there is a technique to combine all audio into single file and only play/loop certain parts of that file
To generate SoundSprites, please check this GitHub repository: https://github.com/realbluesky/soundsprite
String name) → SoundSpriteSegment
Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
String name, [bool loop, SoundTransform soundTransform]) → SoundChannel
) → String
Returns a string representation of this object.