RenderFilter class

The abstract RenderFilter class defines the interface for filters that can be rendered by the engine.

Implementers

Constructors

RenderFilter()

Properties

isSimple → bool
read-only
overlap Rectangle<int>
read-only
renderPassSources → List<int>
read-only
renderPassTargets → List<int>
read-only
hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

renderFilter(RenderState renderState, RenderTextureQuad renderTextureQuad, int pass) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited