renderTextureQuadFiltered method
void
renderTextureQuadFiltered(
- RenderState renderState,
- RenderTextureQuad renderTextureQuad,
- List<
RenderFilter> renderFilters
override
Implementation
@override
void renderTextureQuadFiltered(RenderState renderState,
RenderTextureQuad renderTextureQuad, List<RenderFilter> renderFilters) {
// It would be to slow to render filters in real time using the
// Canvas2D context. This is only feasible with the WebGL context.
this.renderTextureQuad(renderState, renderTextureQuad);
}