InputEvent class abstract
The InputEvent is a common base class for MouseEvent and TouchEvent.
This makes it more convenient to use the same event listener for mouse and touch events. The fields that are the same in mouse and touch events are defined in the InputEvent class.
Example:
StageXL.stageOptions.inputEventMode = InputEventMode.MouseAndTouch;
var sprite = new Sprite();
sprite.onMouseDown.listen(onSpriteSelected);
sprite.onTouchBegin.listen(onSpriteSelected);
void onSpriteSelected(InputEvent inputEvent) {
print("{inputEvent.localX}, {inputEvent.localY});
}
- Inheritance
- Implementers
Constructors
Properties
- altKey → bool?
-
Indicates whether the Alt key is active (true) or inactive (false).
final
- bubbles → bool
-
Indicates whether an event is a bubbling event. If the event can bubble,
this value is true; otherwise it is false.
no setterinherited
- captures → bool
-
Indicates whether an event is a capturing event.
no setterinherited
- ctrlKey → bool?
-
Indicates whether the Ctrl key is active (true) or inactive (false).
final
- currentTarget → EventDispatcher?
-
The object that is actively processing the Event object with an event
listener.
no setterinherited
- eventPhase → EventPhase
-
The current phase in the event flow.
no setterinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- isDefaultPrevented → bool
-
no setter
- isImmediatePropagationStopped → bool
-
Indicates if the propagation of this event has been stopped.
no setterinherited
- isPropagationStopped → bool
-
Indicates if the propagation of this event has been stopped.
no setterinherited
- localX → num
-
The x-coordinate at which the event occurred relative
to the containing display object.
final
- localY → num
-
The y-coordinate at which the event occurred relative
to the containing display object.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shiftKey → bool?
-
Indicates whether the Shift key is active (true) or inactive (false).
final
- stageX → num
-
The x-coordinate of the input event relative to the stage.
final
- stageY → num
-
The y-coordinate of the input event relative to the stage.
final
- target → EventDispatcher?
-
The event target.
no setterinherited
- type → String
-
The type of event.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
preventDefault(
) → void -
stopImmediatePropagation(
) → void -
Prevents processing of any event listeners in the current node and any
subsequent nodes in the event flow.
inherited
-
stopPropagation(
) → void -
Prevents processing of any event listeners in nodes subsequent to the
current node in the event flow.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- current ↔ InputEvent?
-
The mouse or touch event that is currently dispatched. The value is only
set if the code is running in the context of a mouse or touch event
propagation, otherwise the value is
null
.getter/setter pair