GlowFilter class

Inheritance

Constructors

GlowFilter([int color = 0xFF000000, int blurX = 4, int blurY = 4, int quality = 1, bool knockout = false, bool hideObject = false])

Properties

blurX int
The horizontal blur radius in the range from 0 to 64.
read / write
blurY int
The vertical blur radius in the range from 0 to 64.
read / write
color int
The color of the glow.
read / write
hideObject bool
read / write
knockout bool
read / write
overlap Rectangle<int>
read-only, override
quality int
The quality of the glow in the range from 1 to 5. A small value is sufficent for small blur radii, a high blur radius may require a heigher quality setting.
read / write
renderPassSources List<int>
read-only, override
renderPassTargets List<int>
read-only, override
hashCode int
The hash code for this object. [...]
read-only, inherited
isSimple bool
read-only, inherited
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

apply(BitmapData bitmapData, [Rectangle<num> rectangle]) → void
override
clone() BitmapFilter
override
renderFilter(RenderState renderState, RenderTextureQuad renderTextureQuad, int pass) → void
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) bool
The equality operator. [...]
inherited