DelayedCall class
The DelayedCall class is used to delay the invocation of a function by a given time.
See also: Juggler
Examples:
var action = () => print("Hello world!");
var delayedCall = new DelayedCall(action, 1.0);
juggler.add(delayedCall);
var action = () => print("Hello world!");
juggler.delayCall(action, 1.0);
- Implemented types
Constructors
- DelayedCall(void action(), num delay, {int repeatCount = 1})
- Creates a new DelayedCall.
Properties
- currentTime → num
-
The current time.
no setter
- hashCode → int
-
The hash code for this object.
no setterinherited
- repeatCount ↔ int
-
The number of times the delayed call should be executed.
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- totalTime → num
-
The total time of the delay.
no setter
Methods
-
advanceTime(
num time) → bool -
This method is called by the Juggler with the
time
past since the last call.override -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited