PlayerSet class
Just a convenience class for configuring things that could apply to one player, neither or both.
Constructors
- PlayerSet(bool white, bool black)
-
const
- PlayerSet.fromPlayer(int player)
-
factory
Properties
Methods
-
forPlayer(
int player) → bool -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited