spine_skeleton_set_attachment method

void spine_skeleton_set_attachment(
  1. spine_skeleton skeleton,
  2. Pointer<utf8> slotName,
  3. Pointer<utf8> attachmentName
)

Implementation

void spine_skeleton_set_attachment(
  spine_skeleton skeleton,
  ffi.Pointer<utf8> slotName,
  ffi.Pointer<utf8> attachmentName,
) {
  return _spine_skeleton_set_attachment(
    skeleton,
    slotName,
    attachmentName,
  );
}