bounds property
Bounds
get
bounds
Get the axis-aligned bounding box (AABB) containing all world vertices of the skeleton
Implementation
Bounds get bounds {
final output = ArrayFloat();
SpineBindings.bindings.spine_skeleton_get_bounds(nativePtr.cast(), output.nativePtr.cast());
final bounds = Bounds(
x: output[0],
y: output[1],
width: output[2],
height: output[3],
);
output.dispose();
return bounds;
}