SkeletonDrawable class

Convenient drawable that combines skeleton, animation state, and rendering

Implementers

Constructors

SkeletonDrawable(SkeletonData skeletonData)

Properties

animationState ↔ AnimationState
latefinal
animationStateData ↔ AnimationStateData
latefinal
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
skeleton ↔ Skeleton
latefinal

Methods

dispose() → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
render() → RenderCommand?
Render the skeleton and get render commands
toString() → String
A string representation of this object.
inherited
update(double delta) → void
Update the animation state and process events

Operators

operator ==(Object other) → bool
The equality operator.
inherited