SkeletonDrawable class
Convenient drawable that combines skeleton, animation state, and rendering
- Implementers
Constructors
- SkeletonDrawable(SkeletonData skeletonData)
Properties
- animationState ↔ AnimationState
-
latefinal
- animationStateData ↔ AnimationStateData
-
latefinal
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- skeleton ↔ Skeleton
-
latefinal
Methods
-
dispose(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
render(
) → RenderCommand? - Render the skeleton and get render commands
-
toString(
) → String -
A string representation of this object.
inherited
-
update(
double delta) → void - Update the animation state and process events
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited