parentToWorld method
Implementation
Vector parentToWorld(double parentX, double parentY) {
final output = ArrayFloat.withCapacity(2);
SpineBindings.bindings
.spine_bone_pose_parent_to_world_v(nativePtr.cast(), parentX, parentY, output.nativePtr.cast());
final vector = Vector(x: output[0], y: output[1]);
output.dispose();
return vector;
}