copySkin method
Adds all attachments, bones, and constraints from the specified skin to this skin. Attachments are deep copied.
Implementation
void copySkin(Skin other) {
SpineBindings.bindings.spine_skin_copy_skin(_ptr, other.nativePtr.cast());
}
Adds all attachments, bones, and constraints from the specified skin to this skin. Attachments are deep copied.
void copySkin(Skin other) {
SpineBindings.bindings.spine_skin_copy_skin(_ptr, other.nativePtr.cast());
}