bones property
      
      ArrayBoneData
      get
      bones
      
    
    
    
Implementation
ArrayBoneData get bones {
  final result = SpineBindings.bindings.spine_skin_get_bones(_ptr);
  return ArrayBoneData.fromPointer(result);
}ArrayBoneData get bones {
  final result = SpineBindings.bindings.spine_skin_get_bones(_ptr);
  return ArrayBoneData.fromPointer(result);
}