edges property

ArrayUnsignedShort get edges

Vertex index pairs describing edges for controlling triangulation, or empty if nonessential data was not exported. Mesh triangles do not cross edges. Triangulation is not performed at runtime.

Implementation

ArrayUnsignedShort get edges {
  final result = SpineBindings.bindings.spine_mesh_attachment_get_edges(_ptr);
  return ArrayUnsignedShort.fromPointer(result);
}
set edges (ArrayUnsignedShort value)

Implementation

set edges(ArrayUnsignedShort value) {
  SpineBindings.bindings.spine_mesh_attachment_set_edges(_ptr, value.nativePtr.cast());
}