edges property
ArrayUnsignedShort
get
edges
Vertex index pairs describing edges for controlling triangulation, or empty if nonessential data was not exported. Mesh triangles do not cross edges. Triangulation is not performed at runtime.
Implementation
ArrayUnsignedShort get edges {
final result = SpineBindings.bindings.spine_mesh_attachment_get_edges(_ptr);
return ArrayUnsignedShort.fromPointer(result);
}
set
edges
(ArrayUnsignedShort value)
Implementation
set edges(ArrayUnsignedShort value) {
SpineBindings.bindings.spine_mesh_attachment_set_edges(_ptr, value.nativePtr.cast());
}