InheritTimeline class

Changes a bone's BoneLocal::getInherit().

Inheritance
Implemented types

Constructors

InheritTimeline(int frameCount, int boneIndex)
factory
InheritTimeline.fromPointer(Pointer<spine_inherit_timeline_wrapper> _ptr)

Properties

boneIndex int
getter/setter pairoverride
duration double
no setterinherited
frameCount int
no setterinherited
frameEntries int
no setterinherited
frames ArrayFloat
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
nativePtr → Pointer<NativeType>
Get the native pointer for FFI calls
no setteroverride
propertyIds ArrayPropertyId
no setterinherited
rtti Rtti
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

apply(Skeleton skeleton, double lastTime, double time, ArrayEvent? events, double alpha, MixBlend blend, MixDirection direction, bool appliedPose) → void
Sets the value(s) for the specified time.
inherited
dispose() → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setFrame(int frame, double time, Inherit inherit) → void
Sets the inherit transform mode for the specified frame.
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited