BoneTimeline2 class abstract

Base class for timelines that animate two bone properties.

Inheritance
Implemented types
Implementers

Properties

boneIndex int
getter/setter pairoverride
curves ArrayFloat
no setterinherited
duration double
no setterinherited
frameCount int
no setterinherited
frameEntries int
no setterinherited
frames ArrayFloat
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
linear int
no getterinherited
nativePtr → Pointer<NativeType>
Get the native pointer for FFI calls
no setteroverride
propertyIds ArrayPropertyId
no setterinherited
rtti Rtti
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
stepped int
no getterinherited

Methods

apply(Skeleton skeleton, double lastTime, double time, ArrayEvent? events, double alpha, MixBlend blend, MixDirection direction, bool appliedPose) → void
Sets the value(s) for the specified time.
inherited
getBezierValue(double time, int frame, int valueOffset, int i) double
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
setBezier(int bezier, int frame, double value, double time1, double value1, double cx1, double cy1, double cx2, double cy2, double time2, double value2) → void
inherited
setFrame(int frame, double time, double value1, double value2) → void
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited