duration property
double
get
duration
The duration of the animation in seconds, which is usually the highest time of all frames in the timeline. The duration is used to know when it has completed and when it should loop back to the start.
Implementation
double get duration {
final result = SpineBindings.bindings.spine_animation_get_duration(_ptr);
return result;
}
set
duration
(double value)
Implementation
set duration(double value) {
SpineBindings.bindings.spine_animation_set_duration(_ptr, value);
}