SlotPose class

SlotPose wrapper

Constructors

SlotPose()
factory
SlotPose.fromPointer(Pointer<spine_slot_pose_wrapper> _ptr)

Properties

attachment Attachment?
The current attachment for the slot, or null if the slot has no attachment.
getter/setter pair
color Color
The color used to tint the slot's attachment. If getDarkColor() is set, this is used as the light color for two color tinting.
no setter
darkColor Color
The dark color used to tint the slot's attachment for two color tinting. The dark color's alpha is not used.
no setter
deform ArrayFloat
Values to deform the slot's attachment. For an unweighted mesh, the entries are local positions for each vertex. For a weighted mesh, the entries are an offset for each vertex which will be added to the mesh's local vertex positions.
no setter
hasDarkColor bool
Returns true if this slot has a dark color.
getter/setter pair
hashCode int
The hash code for this object.
no setterinherited
nativePtr → Pointer<NativeType>
Get the native pointer for FFI calls
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
sequenceIndex int
The index of the texture region to display when the slot's attachment has a Sequence. -1 represents the Sequence::getSetupIndex().
getter/setter pair

Methods

dispose() → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
set(SlotPose pose) → void
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited