Inherit enum

Determines how a bone inherits world transforms from parent bones. See Transform inheritance in the Spine User Guide.

Inheritance

Constructors

Inherit(int value)
const

Values

normal → const Inherit
const Inherit(0)
onlyTranslation → const Inherit
const Inherit(1)
noRotationOrReflection → const Inherit
const Inherit(2)
noScale → const Inherit
const Inherit(3)
noScaleOrReflection → const Inherit
const Inherit(4)

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
value int
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<Inherit>
A constant List of the values in this enum, in order of their declaration.