Inherit
enum
Determines how a bone inherits world transforms from parent bones. See Transform inheritance
in the Spine User Guide.
Values
-
normal
→ const Inherit
-
const Inherit(0)
-
onlyTranslation
→ const Inherit
-
const Inherit(1)
-
noRotationOrReflection
→ const Inherit
-
const Inherit(2)
-
noScale
→ const Inherit
-
const Inherit(3)
-
noScaleOrReflection
→ const Inherit
-
const Inherit(4)
Properties
-
hashCode
→ int
-
The hash code for this object.
no setterinherited
-
index
→ int
-
A numeric identifier for the enumerated value.
no setterinherited
-
runtimeType
→ Type
-
A representation of the runtime type of the object.
no setterinherited
-
value
→ int
-
final
Methods
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
toString()
→ String
-
A string representation of this object.
inherited
Constants
-
values
→ const List<Inherit>
-
A constant List of the values in this enum, in order of their declaration.