BlendMode enum

Determines how images are blended with existing pixels when drawn. See Blending in the Spine User Guide.

Inheritance

Constructors

BlendMode(int value, BlendMode canvasBlendMode)
const

Values

normal → const BlendMode
const BlendMode(0, rendering.BlendMode.srcOver)
additive → const BlendMode
const BlendMode(1, rendering.BlendMode.plus)
multiply → const BlendMode
const BlendMode(2, rendering.BlendMode.multiply)
screen → const BlendMode
const BlendMode(3, rendering.BlendMode.screen)

Properties

canvasBlendMode BlendMode
final
hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
value int
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<BlendMode>
A constant List of the values in this enum, in order of their declaration.