SkeletonData class

Constructors

SkeletonData()

Properties

animations List<Animation>
final
bones List<BoneData>
final
defaultSkin Skin
read / write
events List<EventData>
final
fps double
read / write
hash String
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
height double
read / write
ikConstraints List<IkConstraintData>
final
imagesPath String
read / write
name String
read / write
pathConstraints List<PathConstraintData>
final
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited
skins List<Skin>
final
slots List<SlotData>
final
transformConstraints List<TransformConstraintData>
final
version String
read / write
width double
read / write

Methods

findAnimation(String animationName) Animation
findBone(String boneName) BoneData
findBoneIndex(String boneName) int
findEvent(String eventDataName) EventData
findIkConstraint(String constraintName) IkConstraintData
findPathConstraint(String constraintName) PathConstraintData
findPathConstraintIndex(String pathConstraintName) int
findSkin(String skinName) Skin
findSlot(String slotName) SlotData
findSlotIndex(String slotName) int
findTransformConstraint(String constraintName) TransformConstraintData
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited