SkeletonData class

Constructors

SkeletonData()

Properties

animations → List<Animation>
final
bones → List<BoneData>
final
defaultSkin Skin
read / write
events → List<EventData>
final
fps ↔ double
read / write
hash ↔ String
read / write
height ↔ double
read / write
ikConstraints → List<IkConstraintData>
final
imagesPath ↔ String
read / write
name ↔ String
read / write
pathConstraints → List<PathConstraintData>
final
skins → List<Skin>
final
slots → List<SlotData>
final
transformConstraints → List<TransformConstraintData>
final
version ↔ String
read / write
width ↔ double
read / write
hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

findAnimation(String animationName) Animation
findBone(String boneName) BoneData
findBoneIndex(String boneName) → int
findEvent(String eventDataName) EventData
findIkConstraint(String constraintName) IkConstraintData
findPathConstraint(String constraintName) PathConstraintData
findPathConstraintIndex(String pathConstraintName) → int
findSkin(String skinName) Skin
findSlot(String slotName) SlotData
findSlotIndex(String slotName) → int
findTransformConstraint(String constraintName) TransformConstraintData
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited