EventQueue class

Constructors

EventQueue(AnimationState animState)

Properties

animState AnimationState
read / write
drainDisabled ↔ bool
read / write
objects → List
final
hashCode → int
The hash code for this object.
read-only, inherited
runtimeType → Type
A representation of the runtime type of the object.
read-only, inherited

Methods

clear() → void
complete(TrackEntry entry) → void
dispose(TrackEntry entry) → void
drain() → void
end(TrackEntry entry) → void
event(TrackEntry entry, Event event) → void
interrupt(TrackEntry entry) → void
start(TrackEntry entry) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed.
inherited
toString() → String
Returns a string representation of this object.
inherited

Operators

operator ==(dynamic other) → bool
The equality operator.
inherited