EventQueue class

Constructors

EventQueue(AnimationState animState)

Properties

animState AnimationState
read / write
drainDisabled bool
read / write
hashCode int
The hash code for this object. [...]
read-only, inherited
objects List
final
runtimeType Type
A representation of the runtime type of the object.
read-only, inherited

Methods

clear() → void
complete(TrackEntry entry) → void
dispose(TrackEntry entry) → void
drain() → void
end(TrackEntry entry) → void
event(TrackEntry entry, Event event) → void
interrupt(TrackEntry entry) → void
noSuchMethod(Invocation invocation) → dynamic
Invoked when a non-existent method or property is accessed. [...]
inherited
start(TrackEntry entry) → void
toString() String
Returns a string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator. [...]
inherited