setFrame method
Implementation
void setFrame(
int frameIndex, double time, double r, double g, double b, double a) {
frameIndex *= ColorTimeline.entries;
frames[frameIndex] = time;
frames[frameIndex + ColorTimeline.r] = r;
frames[frameIndex + ColorTimeline.g] = g;
frames[frameIndex + ColorTimeline.b] = b;
frames[frameIndex + ColorTimeline.a] = a;
}