SweepShadedSteps class
- Inheritance
-
- Object
- Gradient
- Steps
- SweepSteps
- SweepShadedSteps
- Available Extensions
Constructors
-
SweepShadedSteps({ColorArithmetic shadeFunction = Shades.withWhite, num shadeFactor = -90, double distance = 0.6, double softness = 0.0, required List<
Color> colors, List<double> ? stops, TileMode tileMode = TileMode.clamp, AlignmentGeometry center = Alignment.center, double startAngle = 0.0, double endAngle = math.pi * 2, GradientTransform? transform}) -
const
Properties
- asGradient → SweepGradient
-
Resolve these
Steps
to its smoothGradient
counterpart.no setterinherited - center → AlignmentGeometry
-
finalinherited
-
colors
→ List<
Color> -
The colors the gradient should obtain at each of the stops.
finalinherited
- distance → double
-
final
- endAngle → double
-
finalinherited
- hashCode → int
-
The hash code for this object.
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shadeFactor → num
-
final
- shadeFunction → ColorArithmetic
-
final
- softness → double
-
An incredibly small
double
to provide as anadditive
for each second entry when duplicating stops for thisSteps
.finalinherited - startAngle → double
-
finalinherited
-
steppedColors
→ List<
Color> -
A duplicated list of colors by
CopyColors
.no setteroverride -
steppedStops
→ List<
double> -
A duplicated list of stops (which may be
null
, in which casestopsOrImplied
is employed).no setteroverride -
stops
→ List<
double> ? -
A list of values from 0.0 to 1.0 that denote fractions along the gradient.
finalinherited
- tileMode → TileMode
-
How these
Steps
should tile the plane beyond the region before its starting stop and after its ending stop.finalinherited - transform → GradientTransform?
-
The transform, if any, to apply to the gradient.
finalinherited
Methods
-
copyWith(
{ColorArithmetic? shadeFunction, int? shadeFactor, double? distance, double? softness, List< Color> ? colors, List<double> ? stops, TileMode? tileMode, AlignmentGeometry? center, double? startAngle, double? endAngle, GradientTransform? transform}) → SweepShadedSteps -
📋 Returns a new copy of this
SweepShadedSteps
with any provided optional parameters overriding those ofthis
.override -
createShader(
Rect rect, {TextDirection? textDirection}) → Shader -
Resolve these
Steps
to its smoothGradient
counterpart, then use that gradient'screateShader()
method.inherited -
lerpFrom(
Gradient? a, double t) → Gradient? -
Linearly interpolates from another Gradient to
this
.override -
lerpTo(
Gradient? b, double t) → Gradient? -
Linearly interpolates from
this
to another Gradient.override -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
scale(
double factor) → SweepShadedSteps -
Returns a new SweepSteps with its colors scaled by the given factor.
Since the alpha channel is what receives the scale factor,
0.0
or less results in a gradient that is fully transparent.override -
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override
Static Methods
-
lerp(
SweepShadedSteps? a, SweepShadedSteps? b, double t) → SweepShadedSteps? -
Linearly interpolate between two SweepShadedStepss.
override