load method
Prepares sound for playing
load(await rootBundle.load("sounds/dices.m4a")); // loads file from assets
Returns soundId for future use in play (soundId > -1) or -1
when sound file failed to load
web
priority
is ignored.
Implementation
Future<int> load(ByteData rawSound,
{int priority = _DEFAULT_SOUND_PRIORITY}) =>
loadUint8List(rawSound.buffer.asUint8List(), priority: priority);